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For Northwood

$0.00

Status:
1 Players
20 mins Playing time
12+ Age

Game summary

For Northwood! is an award-winning solo precision trick-taking game. Your objective is to peacefully unify the kingdom of Northwood through conversations with their rulers. Light yet highly tactical, For Northwood! is a treat for both solo gamers and fans of trick-taking games.

Your objective is to peacefully unify the kingdom of Northwood through conversations with their rulers. Over eight rounds, you must visit eight animal fiefs and engage their rulers in dialogue (tricks). Each ruler’s suit represents the trump for that fief. Each ruler also requires you to win an exact number of tricks to join your alliance, so the game gets harder as your options dwindle.

You start with four allies, each with an ability that you can use once per visit. These abilities can make you draw, discard, or bend all sorts of rules to help you hit the target score. Once you’ve won a ruler over, you can pull them in to substitute temporarily for one of your allies, if you need a more specific set of abilities to tackle the harder fiefs.
For Northwood! is light yet highly tactical – you feel smart when you win and determined to try again if you fail! With 24 rulers (12 used per game), the game offers a lot of ability combinations and a new puzzle every time.

Category:

For Northwood! is an award-winning solo precision trick-taking game. Your objective is to peacefully unify the kingdom of Northwood through conversations with their rulers. Light yet highly tactical, For Northwood! is a treat for both solo gamers and fans of trick-taking games.

Your objective is to peacefully unify the kingdom of Northwood through conversations with their rulers. Over eight rounds, you must visit eight animal fiefs and engage their rulers in dialogue (tricks). Each ruler’s suit represents the trump for that fief. Each ruler also requires you to win an exact number of tricks to join your alliance, so the game gets harder as your options dwindle.

You start with four allies, each with an ability that you can use once per visit. These abilities can make you draw, discard, or bend all sorts of rules to help you hit the target score. Once you’ve won a ruler over, you can pull them in to substitute temporarily for one of your allies, if you need a more specific set of abilities to tackle the harder fiefs.
For Northwood! is light yet highly tactical – you feel smart when you win and determined to try again if you fail! With 24 rulers (12 used per game), the game offers a lot of ability combinations and a new puzzle every time.
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